Player & combat settings
Half-heart protection
yaml
halfheart:
enabled: true
# 1.0 is half a heart, 2.0 is one heart
default-min-health: 1.0The default-min-health is the amount of health players can not drop beneath. See Protection.
PvP
yaml
pvp:
enabled: true
show-as-title: falseSet show-as-title: true to announce /pvp on|off as a big title on screen instead of a chat message. Whether PvP is on or off is remembered across restarts.
Invisibility
Premium only.
yaml
invisibility:
enabled: true
# Duration in seconds (0 stays on until toggled off)
default-duration: 480
hide-death-messages: true
hide-kill-messages: trueThe two hide options stop an invisible player's deaths and kills showing up in chat and making the names all random characters.
Freeze
yaml
freeze:
enabled: true
prevent-movement: true
prevent-interaction: true
prevent-chat: false
prevent-commands: false
show-frozen-message: true
frozen-message: "&c&lYou are frozen!"The prevent options decide how locked down a frozen player is.
Death
yaml
death:
messages:
enabled: true
# On-death behavior: none, kick or spectate
on-death-enabled: true
on-death-mode: "none"
kick:
message: "&c&lYou died!"
spectate:
send-fake-leave-message: true
fake-leave-format: "&e%player% left the game"To only show death messages to nearby players, use /deathmsgradius <blocks> in game. See Death messages.
Sounds
yaml
sounds:
enabled: true
death:
enabled: true
# "NONE" or a Minecraft sound name
sound: "NONE"
volume: 1.0
pitch: 1.0
# Radius to play within (0 for the whole world)
radius: 50.0
play-for-gamemodes:
- SURVIVALUse /ondeath sound gui to pick a sound instead of typing a name.